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書評・レビュー点数毎のグラフです | 平均点4.10pt |
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Fun read! I read this years ago and did it recently. | ||||
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I love this book, and I needed a copy for my Kindle! | ||||
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America in the not-so-far future (?), where everything is privatized and franchised by big and small corporations/fiefedoms (including the Mafia). Hiro Protagonist, master hacker/programmer, world best Katana Artist, ex-pizza Deliverator-lives alternately in "real" and in Metaverse where his avatar meets the other avatars. His main source of income - selling info to CIC (the corporate heir to CIA). He encounters YT, a fifteen-year-old Kourier, riding the latest RadiKS Mark IV Smarwheels board. YT is street smart to the nth degree and possibly knows more about the world than her fortyish mom, who works for the security-obsessed Feds (who work dilligently doing probably nothing at all). Hiro and YT weave in-and-out between real and Metaverse facing challenges and unspeakable dangers. But they meet their match and possibly their doom at the hands of Raven, a collosal Aleut who wields glass-tipped harpoons and a smallish H-bomb designed to take revenge on America. While Hiro attempts to avoid his bane, YT and Raven fall for each other creating a major maelstorm of passion. Raven is in cahoots with a quadrillionaire, who attempts to take over the entire planet by accessing the lowest-level language that disappeared with the disappearance of Sumer and the beginning of the diversification of languages (i.e. the fall of ther Tower of Babel). The writing is good, fast, furious, and often funny. An avalanche of information about programming, gaming, computers, genetics, biology, sociology, history, linguistics, etc etc is woven into the narrative where everything is a spoof, a social criticism, a tongue-in-cheek comment on the way this world goes. However, and this is a big however, the author fails to explain how the web still exists, how the technology advances by leaps-and-bounds, and how things still function (mostly) in his mega-fragmented universe. Besides, he often succumbs to an overwhelming urge to catechise and explain everything. The blatant case is Hiro's monolog where he explains the world of computers, linguistics, and ancient history to several people, including Uncle Enzo. Despite Uncle Enzo's main occupation of running Mafia International, he glibly swalows all this information at the most arcane level. Not everything has to make sense, but the obvious pitfalls loose the book its fifth star, at least for this reader. | ||||
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Many novels that deal with technology make the mistake of bragging about specs for a setup - like how many megabytes or MegaHertz something is. This book is very savvy in that it does not do that. As such, it ages well today and doesn't feel like some outdated relic. The story starts a bit slow. I wasn't a big fan of the first ~20 pages - many authors seem to put too much effort into describing every minute detail of a new story (not unique to this author)... again just my opinion and it makes it a chore reading the book. But after that, the story moves along at a good pace throughout and it was a very good read. | ||||
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I reread this book recently, and was surprised that a 25 year old book could hold up so well. Speculative fiction can often be overtaken by reality, but there were few examples of that in Snow Crash. The book offers a lot for a reader who wants some real substance in fiction. The backstory of the "Snow Crash" virus (about 2/3 the way through the book) was perhaps the longest pure exposition section I've ever seen in a work of fiction, yet I was riveted by it. Neal Stephenson is perhaps the smartest person writing fiction today, and it shows in the way he can research a topic, comprehend it deeply, and then render an entertaining explanation in the context of a story. It takes amazing chutzpah to name your main charcter "Hiro Protagonist", but Stephenson pulls off what others probably couldn't, and Hiro is indeed an excellent protagonist. A man of multiple and amazing talents, nevertheless the book opens with him delivering pizzas. Early on, Hiro seems to just blunder into key events, but eventually he rises to be more pro-active and becomes a true hero. The dystopian society is at times all too plausible. It seems Stephenson saw in advance the breakdown of our institutions in the 21st century. (That also helped him generate a completely different dystopia in The Diamond Age: Or, a Young Lady's Illustrated Primer (Bantam Spectra Book) , which you should definitely read if you like Snow Crash.) If Stephenson has one flaw as a writer, it's that most of his books have abrupt endings. This one leaves a few loose ends. Without spoiling things too much, I'll mention one example. A main character possesses a nuclear warhead and rigs it to protect himself from attack, yet we never see that resolved in the ending. It's not clear for a couple of the main characters whether they even survive or not. So I wish his books has at least a minimal denouement. But I'll take that flaw for some of the most entertaining and though-provoking books I've ever read. | ||||
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Read this book 20 years ago or so. Glad it was rereleased in Kindle format. I read ebooks’ exclusively. I have a 64 GB iPhone I read my kindle and ePub books on. My iPhone has over 1000 books on that iPhone. | ||||
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Really, really, fun read. You can clearly see this was one of the inspirations for Ready Player One as a book/movie. | ||||
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recibí el producto a mi entera satisfaccion | ||||
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It stays with you after you're done. The way he writes is mesmerising. Absolutely brilliant, but you'll enjoy it only if you're a sci fi fan. I recommend it. Will try his other books. | ||||
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Fun to read, writen several years before Real Player One. Snow Crash covers a lot of interesting thoughts on a possible future if we continue to allow corporattons to controls the world. | ||||
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Neal had some incredible insights into the future when he wrote this. As usual, a very detailed, character driven, tech novel as only he can produce (maybe W. Gibson). Another must read! | ||||
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STILL BRILLIANT | ||||
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Hugely entertaining and block-buster imaginative. Lots of visual filmic sequences like it was written for the big screen behind the eyes. Soon to be adapted for Amazon Prime by Joe Cornish of Attack the Block fame apparently. | ||||
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This earned a solid 4 stars. I would probably rate the story at 3 stars but the world it was set in was so original and entertaining that I have to bump it to 4. I would recommend this one to readers with an open mind looking for a fun read. | ||||
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Great sci fi, not dystopian but very different | ||||
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Neal Stephenson is one of my favorite sci-fi writers | ||||
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I recall reading this story back in the late 90's thinking how cool and freaky-futuristic it was ... I re-bought it recently and re-read it and ... wow, the tech in this story has not aged well at all. The biggest problem I have is with timelines ... without ever giving us any explicit dates for the storyline, it's relatively easy to extrapolate once you put the clues together ... the main character is approximately 30 years old (he tells us), there are constant references to his father being in WW2, and by reference to a peer-age character, we can determine he was born in the 1970's ... so the events of this story take place somewhere between the late 90's and the early 2000's. America has deconstructed itself, become a hodgepodge of mini city-states that are actually business franchises, each franchise being a wholly independent and sovereign nation yet non physically contiguous. How a massive nation-state republic could devolve in such a manner is not hard to imagine what with the populist Republican mantra being that only business is good and government is bad, but the speed at which such dis-integration of the nation could occur ... it would take decades for government to unwind, not the paltry 5 to 10 years between when Stephenson wrote the story and the presumed timeline in the story. Some of the tech he imagined in this story is nearly prophetic ... his descriptions of virtual reality are almost dead on with what is currently state of the art today, however much of the tech available in his 'real world' is sadly too futuristic to fit. Supersonic cyborg dogs; armorgel uniforms that are bulletproof, fit like spandex, and have self contained defensive weaponry; 'smart' skateboards with radar/lidar and wheels that change shape and size every millisecond in order to keep the ride smooth even over broken concrete/bodies/other rough terrain; other stuff that is mildly interesting and often unrealistic. We certainly don't have that tech today, let alone 15 or so years ago when this story seems to have taken place. His story goes off the deep end with the main thrust being neuro-linguistic hacking based on ancient Sumerian mythology. I'm sure Stephenson researched a lot of actual info on Sumer, but the way he puts the pieces together is entirely his own creation. And after all is said and done, it basically fails the logic test. Near the end of the story, the main character (I'm trying to avoid saying "protagonist" ... because the character's name in the story is actually "Protagonist" ... Hiro Protagonist ... arg! funny, but still ... ) puts the whole concept together in one big expository scene and while all the little nubs we saw throughout the course of the story could have been reasonably accepted (suspension of disbelief) once the whole concept was explained is was blindingly obvious to me how unrealistic and irrational the idea was. It utterly and completely failed the logic test. Oh well. This is one of Stephensons earliest novels, and his biggest reach into cyberpunk genre that I'm aware of (his other novels having some cyberpunk attitude are mostly hard historical fiction/hard sci-fi) so I won't totally dismiss this story. It's a fun read, has some interesting and entertaining characters, and lots of cool action scenes, so if you can ignore the timeline issue and get past some of the illogic, you should be able to enjoy this book. 3.5 stars rounded up to 4. | ||||
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There are parts of this book that are brilliant-funny-imaginative-thought provoking. There are parts that get a little bogged down/boring when he gets into the religious and psychological stuff. But the good parts are definitely worth reading the book for. | ||||
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Snowcrash is a classic choice full of energy. As a fan of Ready Player One, I enjoyed this earlier look at virtual reality and digital forecasting of the future. | ||||
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The first half of this book is an amazing mess. Ideas come at you at blinding speed; with no apparent connections. Somehow it all starts to come together in the second half of the book and all of the randomness ties together in a nice neat mindbending conclusion. From ancient Sumaria through the Tower of Babel - history sets the stage for a look at the future of franchising hell. And somehow through it all, man's best friend makes a difference! | ||||
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